Third design idea- AudioTour
Our third design idea was an app that would give custom made audio tour of any city, and any places, that is dependent on your interest. The starting interface would look a little something like this:


The idea is to present a friendly and fun interface (these are very basic sketches) and have an easy interface. The idea itself is enough to be a standalone app and therefore we try to filter out any unnecessary interface options. Further the user would be presented with a customization-interface where they customize the app from their own interest.
The user would thus choose the destination he would want to travel and the app would set out a path for the user with planned activities/sights to see or do along the way. The idea is to let someone explore a local city by customizing it by their own interests by just using their phones and a pair of headphones.
When we came up with this idea we did an analysis of the app's strengths, weaknesses, benefits, and the needs of target group.
Reflections
Our general thinking was to use word association to come up with a concrete design. We came up with the words application, boat and audio before coming up with this app and below is a picture of our thoughts

Moreover we used the feedback we received from the interviews we conducted. A common theme was that people enjoyed nature, something relaxing and easy. Also they were interested to see what Stockholm looked like. Also, using our personas and scenarios as a framework we thought of a young man accustomed to technology, and that he might prefer a tour from his app rather than an actual tour guide since the app could be downloaded in an instant and not scheduled.
Connecting even more to litterature the design is minimalistic. Realistically, if this version was implemented, we would have had a more rounded design as rounded corners are easier on the eyes, appear less bright, make information easier to process etc.
Besides being minimalistic, our usability goals are an app that is:
* Efficient to use
* Effective to use
* Safe to use
* Having good utility
* Easy to learn
* Easy to remember
This is in direct correlation to Normans Seven Stages of execution which basically states that the app should be intuitive and that all the above criteria should be fulfilled in order to allow the user to have a good experience.
When we came up with this idea we did an analysis of the app's strengths, weaknesses, benefits, and the needs of target group.
Reflections
Our general thinking was to use word association to come up with a concrete design. We came up with the words application, boat and audio before coming up with this app and below is a picture of our thoughts

Moreover we used the feedback we received from the interviews we conducted. A common theme was that people enjoyed nature, something relaxing and easy. Also they were interested to see what Stockholm looked like. Also, using our personas and scenarios as a framework we thought of a young man accustomed to technology, and that he might prefer a tour from his app rather than an actual tour guide since the app could be downloaded in an instant and not scheduled.
Connecting even more to litterature the design is minimalistic. Realistically, if this version was implemented, we would have had a more rounded design as rounded corners are easier on the eyes, appear less bright, make information easier to process etc.
Besides being minimalistic, our usability goals are an app that is:
* Efficient to use
* Effective to use
* Safe to use
* Having good utility
* Easy to learn
* Easy to remember
This is in direct correlation to Normans Seven Stages of execution which basically states that the app should be intuitive and that all the above criteria should be fulfilled in order to allow the user to have a good experience.
Fourth idea- TrainWithMe
This idea we came up with whilst using word association and brainstorming yet again. It was a quick idea that we did not really put that much thought into but it kind of just happened. Each person from the group chosen a word from the categories Action, Social, and Setting. This is of course a low fidelity prototype.
Picture displaying our word association:
Another picture displaying interfaces on the app:
The basic idea of the app is to find workout partners, or trainers in the vicinity. This was inspried by our persona Max who would maybe like to train and at the same time meet a new friend whilst spending the summer in stockholm.
Again, our reasoning is for the app to be minimalistic , color coded with a theme of warm colors perhaps like red and white (not like in the picture).




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