onsdag 30 mars 2016

Exercise 1 Reflections

Exercise One reflections


This is written a while after exercise one, but nontheless here it is:

It's a new group, but we know each other from before, and today's been a very confusing moment even though we all came prepared. Nevertheless, we have got some done, but not as much as we would have liked to. We stayed a bit after the lesson and got our thoughts together, and we seem to have reached a conclusion on what sort of project we would like to do, we decided that lesuire travelers in the ages 20-40 would be the best target groups for different reasons. We divided the thought process of our choice into two parts:
1. Brainstorming- where we under the ideas of Robertson and Robertson, Kelley etc.  allow ourselves to be silly. Furthermore we keep records, include all participants etc.
2. Preparation of semi-structured interviews through using a unbiased framework- working through questions such as "Why?", "When?", "What?", Where?".

 Mostly we think this group is an interesting one because it is very broad and we might be able to find a lot of interesting findings in this group. Leisure seems less monotone than those traveling for work and that is perhaps the main reason this is our target group.

As a group we are quite confused and haven't really figured out the "where,what, and whens" but we are fairly certain the interviews will go smoothly. We have decided on semi structured interviews and our location of interest is the ferry between djurgården and slussen. We feel those interviews will be less rushed than those on the subway since people won't be getting off and on at every stop.

Grounding the reflection in HCI theory one must think about different aspects of our choosing process. We are gathering information in a semi-structured interview and the only pressure factor will probably be time, thus it seems reasonable to collect information in a setting were stress is not as prevalent. Furthermore going by the criteria that people are leisure traveling, they will be even less stressed and thus more inclined to give more elaborate answers in theory. We will then identify our participants by trial and error(and maybe a bit of observation), but this won't alter the results. Our relationship with the participants will be somewhat informal, since we do not believe that we have any grounding to establish an authoritarian relationship, nor do we find it necessary. Our data recording is also not too important(as long as we write everything down or record it!) due to the nature of the semi-structured interview.

In summary, we have chosen the appropriate way of gathering and recording data in our perspective, since a lot of this interview is qualitative and not quantitative, where rigorousness of data gathering matters more.

/Denny, Ramtin, Mehrdad and Dawood

Exercise 2 Reflections

Exercise two reflections


Today we got a lot done, brainstormed a bit and it seems even computer scientist can be very creative if they put their minds to it. We have created two personas and had different ideas about them, and they keep changing, we are wondering how to make it fun, but yet a useful persona for the purpose of our project.

From a group perspective we are learning to get along fine and we are dividing up the work very good, there was a bit of stress before the exam but now that is over. All and all the brainstorming process went very well, and group dynamics are great!

For this week we felt we are understanding the structure of the course better and so we are feeling better as well. This weeks exercise was clearer than the last one and everything just seems to be flowing at the moment. There is a bit to write this week, but it's nothing the four of us can't do.

The theory behind creating our personas and scenarios are fundamentals to our design according to Bodker(p.409 in the book) and can be pinpointed into four roles:
1. A basis for the overall design.
2. For technical implementation.
3. As a means of cooperation within design teams.
4. As a means of cooperation across professional boundaries, i.e as a basis of communcation in a multidisciplinary team.

For us, the three first roles are relevant, and we will see how it goes next week!

Moreover, Carrol claims that a scenario is an 'informal narrative description' and allows us to tell a story and define a problem within the story, as a means to achieve concrete design and at the same time brainstorm for innovation. It is also naturally a good way to define, iterate, and go through the design process once again, it simply helps the group grasp what problem it pragmatically is trying to solve, and what consequences can arise.

That's it for this week!
/Denny, Ramtin, Mehrdad and Dawood

måndag 28 mars 2016

Group Summary of Interviews & State of the Art

Summary of interviews


The people that where interviewed, where a good mixed group. We had some people that where slightly older than our focus group and a few exchange students. We did not perform the interview on the same day on purpose, since we thought that maybe by doing them on different days the “pool” of people we would come in contact with would be diversified.

The ages of the interviewees ranged between 25-55 which as I mentioned earlier is slightly above our focus group which showed since the oldest individual said that he did not use his phone for much and he did not while the younger ones mentioned that they used Google to find the SL-website. The station itself was also a source of information that seems to do its job as a proper information source. But generally they used their phones in combination with the SL-website and some applications.

Something that was really interesting was the fact that all of the interviewees used the boat not because they saw it as the fastest option but rather because they felt that it was a pleasant experience. Some remember the times when they had been on the ferry with their loved ones and choose to travel with the boat to just for a moment be back at those happy times. Others used it to see the beautiful nature of Stockholm in a short period of time in between hectic days, something that gave them a sense of peace and relaxation.

From the answers of the interviewees it is clear that a lot of the travelers have some sort of emotional "connection" to the ferry and the experience associated with that travel route. The way they plan their small trip with the ferry is also quite interesting, they almost exclusively used google to find the sl-website and then used that to plan their trip.



Implications for our design

Using semi-structured interviews were a big part of understanding if your target group is an interesting one, how to target said group, and a general knowledge expander. We also believe that interviewing people outside of our target group was good to see if we could potentially include those as secondary or tertiary target groups or to learn what specifics to shy away from. 

On the contrary, one must also learn to take a step back, using your own reason and theory, and analyse these interviews. One can't always rely on the results being reliable, and that is where the concept of observation comes into play. Furthermore, we also had to analyse our data, taking in everything ranging from cognitive aspects, and so we asked ourselves, what weighs more, the interviews or our own intuition combined with observation and theory, for what man says is not always what man wants.

What we also noticed was that a lot of emotion was involved in the interviews, the subjects were passionate about their traveling and experiences. The key here was to think about what requirements we had to establish for our design. Drawing form chapter 10 in the book we focused on how to achieve these requirements and what we were looking for. So we thought, instead of focusing on what we think the users might want, why not make the user create their own perfect app through customization.

Summary of state of the art analyses

An analysis of the website provided and how easy information was to obtain by Waxholmsbolaget showed good results in terms of design and easy accessibility. However, there seemed to be very specific target groups in terms of languages and thus the product has room for improvement in terms of breadth of target groups without alienating existing ones. There were also flaws in the ticket purchasing, not so much that they were faulty, but more so that it should explicitly state that you have to buy tickets from another source in special cases and so on forth. Furthermore, graphic design was satisfactory and the website seems to be as simple as possible, making the website quite good in terms of a usability aspect, but a bit lacking in information presentation.

Another analysis of the SL website and the analysis focused on using the very widely used function of planning one’s trip and tested different scenarios, important to note was that this test impossibly could test all routes so the analysis was more of a qualitative nature. The analysis also tested in what languages the website was available and thus user accessibility. Conclusions were drawn and one can deduce that the website generally speaking has a very wide use for most of its target group (people traveling in Stockholm), but that there are certain features that are lacking. User accessibility could be improved by raking unnecessary information of the website, such as pinpointing locations outside of Stockholm when using the planning feature even though the planning feature only works in Stockholm. Furthermore how about you wanted to go about your trip, and choosing different transportation methods was an area that could be improved upon. In conclusion, the website and its functions could be described as a jack of all trades, but master of none.

Furthermore an analysis of applications that help travelers plan their trips in Stockholm showed several flaws in SL’s design. There was no official app for traveling in Stockholm even though there is a website that does the same thing, and an app that lets you buy tickets. The problem with a lack of an official app is more than superficial, an official app could be coherent with the design structure and would prevent any misinformation from being spread, and it could also prove to be a tool useful to many of its travelers. Adding to that, where the app to be combined with the ticket purchasing, that would be an improvement in design for instance. Moreover, the languages chosen of the apps where haphazard, some texts where in Swedish, others in English and that is most definitely not good design. It seemed that the apps are targeting local people, which is understandable, but there is definitely room for improvement in that regard, to broaden target groups and to provide a more coherent product and user-experience.

In another analysis we studied the difference between the SL website and application which gave as great insights. The study was primarily based on their ability to nurture the given sources of API that they had in hand. After this we took a look at their accessibility for the different segments of the population. SL has a strong and diverse webpage which strives to include as many users as possible.

All in all these designs have solid designs and interfaces but more so they are lacking in the information regard, which of course is nothing strange. Information constantly becomes outdated and target groups change and respectively their expectations change. However, a common and recurring theme that could be presented is how information was hard to handle. Meaning that a lot of information and resources were available but that it was hard to filter and present the information supplied.

Implications for our design

One factor we noticed was that apps were designed without a coherent design, either in regards to information display, color coding or so. This is something we will try to implement and think about in our design, and to make this as reliably good as possible, a minimalistic and color-coded design seems to be a good choice, as to avoid too much confusion and thus alienate the user. A risk with this type of design is that it becomes too simplistic and excludes advanced users, and seeing as our target group is people familiar with technology this is a risk, what we would do to exclude this risk is to make the app customizable as to allow users to implement their own "open-source" (not per se, but due something similar) type of design.


Another thing we noticed was that the app-developers often excluded or included too few or respectively too many people in their target group. An example of this is Waxholmsbolaget and not adding the simple function of selecting another language as to broaden their target group, or perhaps include these other groups as secondary and tertiary target groups. As we think a lot of tourists might use this app it is a major key to include as many languages as possible and include as many users as possible.

Thirdly, a valuable lesson to bring to the creation of our design is related to customization again, in order to allow the app to progress, allowing users to change the app over time, and continously rework the app to suit the individual. 

Interview & State of the Art- Denny Lekic

Transcription of interview and State of the Art Analysis

Interview

Transcription of my interview with a woman who is in her mid-twenties from Milan, Italy, on the way back from Djurgården towards Slussen. She was sitting next to her friend, who is in the exact same situation as her, although I did not have time to interview them both, since they had to get off.

In the transcription D stands for Denny (my name) and A stands for the anonymous interview subject.

D: Hello my name is Denny and I’m a student at the Royal School of Technology and I would like to ask you some questions about your traveling habits, may I?

A: Yes, I don’t see why not.

D: Alright, if any of these questions get to intrusive, just say the word. My intention is only too gather as much information as possible, anonymously of course!

A:Sounds good.

D:  So, is there any reason why you are here today on a Saturday afternoon, on this ferry, and in Stockholm? Where are you going and why did you choose this ferry specifically?

A: I’m actually an exchange student at Stockholm School of Economics,in Italy i study at Bocconi University and I’ve only been in Stockholm since January, so my friend and I wanted to take another tour and see a lot of the city. So we are just exploring.


D: Oh, that sounds really great! What are your impressions of Stockholm so far?

A: It is really great, and very beautiful. We have seen the town a lot of times with our exchange group but we very much enjoyed this boat. So we decided to go here again, and we have just come back from this museum and are going to take ‘fika’! Is that how u say it right?

D: Yes it is! That sounds really great, so why specifically did you choose the boat?

A: We can see a lot of the city in a short time, and it is very beautiful!

D: I see! Very smart, how did you find out about the ferry and was it hard to find any information on when it was going?

A: Oh we did not look at much, I only went here and waited for the boat, they seem to go quite often. We did not do any planning, we are not in a rush!

D: And the information, do you feel you can find enough information on where to go?

A: I did not look for much as I said, but there was some information on some website I can’t remember and there is some English information at the station. In the city, there is a lot of information in English which is very good!

D: Okay just before I let you go, was there any reason as to why you chose the ferry instead of going by subway?

A: It was just very easy, which it is with the subway as well, but we see a lot with the boat, so that’s why!

D: Thank you and have a nice day!



State of the art analysis of Stockholm Public Transportation Planning Applications


Table of Contents:
1. Introduction
2. Walkthrough and interface comparison
3.  Existing Solutions
4. Analysis & Discussion
5. Summary


Introduction

In the following State of the Art analysis (SofA)  a comparison will be made between two public transportation applications in the android market. I would claim that an interesting part of traveling is how one chooses to plan the trips they travel.  The apps calculate the best suited traveling routes from one location to another. The two apps I will be comparing are 'Res i Sthlm' and 'STHLM Traveling'.


Walkthrough and interface comparison


Starting off on the home screens, below is a direct comparison, with a sample user (me in this case):
Home screen of STHLM Traveling
Home screen of  Res i Sthlm



What we can see from the home screen is a very similar interface, possibly a copy of each other.  Res i Sthlm was created first and one can assume,drawing from theory from Gulan's 4th lecture, that STHLM Traveling was created in a fashion that imitates the original Res i Sthlm. Since cognitively speaking, our perception is the key for usage. What I mean is that by imitating the original app, STHLM traveling creates a feeling of familiarity and recognition.  What it actually might do, is trick the user into thinking it's the same app, and the user might just not care which of these two apps is chosen.

Moving on, one can see the home screen is very simplistic, since their main target group often is in a hurry, or just do not want to spend time learning an interface for such a simple app. They both have recent trips, search bars, and favourites available on the home screen. Important to note is also that they both are in English whereas one of the app names is in English and the other in Swedish, indicating that one might target a local target group, i.e inhabitants of Stockholm, and the other tourists. According to Easton (1987), one can identify three groups of users: primary, secondary, and tertiary.  Where the first group are the most frequent users, group two occasional users, and tertiary users which might be users affected by the introduction of the product (i.e a friend traveling with you might not use the app but you do it for the both of you).

Below is my take on the primary, secondary and tertiary users of the group: 

STHLM Traveling: Primary: Tourists, Secondary: Locals, Tertiary: Tourists friends/companions.

Res i Sthlm: Primary: Locals, Secondary: Swedish speaking people (perhaps people from other parts of Sweden or Scandinavia) and tourists, Tertiary: None specific. 

Moving on to the second important sections, the state of traffic, displayed down below( STHLM Traveling to the left and Res i Sthlm to the right) : 


Now both these sections look quite similar. This might again have to do with the concept of familiarity for the user. Although I do know that both apps take the information directly from SL's own website where they write in Swedish. The fact that the text is in Swedish is important to note, as it does not allow tourists to understand, I assume symbols are used to aid those in need, but to manually translate all texts might be too resource intense for the apps. The symbols will also aid users that know the language with navigating quicker.

The last specific section to analyse graphically is the settings section, again, down below follow pictures, to the left we have STHLM Traveling and to the right Res i Sthlm:

 











      






      What we can see from these two 'Settings' interfaces is that one is very much better in terms of available content. STHLM Traveling has in this case taken what Res i Sthlm did before and improved the content by centralizing a lot of information under the 'Settings' interface instead of having it haphazardously spread throughout the app. Overall it is just a better interface in many ways, as compare to Res i Sthlm which has only one setting under 'Settings' which makes it seem unprofessional and also gives the impression of not catering to its target group. It shows a lacking flexibility and lacking user friendliness. It also shows that the users are expected to know english and use the app in a certain way, thus limiting its target group. However, one must note that this might be intentionally done, and not something the designers have overlooked.
   

      Existing Solutions On The Market

      Below is a video presentation of apps of similar nature to those we have compared, the apps showed are called MyTransit ( a NYC-subway app with similair functionality ass Sthlm traveling but more focused on showing the map and state of transit as it does not have a Trip Planner yet) and tokyosubway ( a Tokyo-subway app that only has a trip planner, but it is a very slick one). 

In the video we walk through the apps and we can clearly see that similar technology as our chosen Swedish equivalents exists. The app MyTransit  however, does not have a trip planner, which might be an indication of how modern the app is, but also an indication as to how our public transport is seemingly structured. In regards to the app tokyosubway we see a very good trip planner, but with no options for real customization, nor does it display information about the state of the traffic. There are many factors to consider in this example, how the infrastructure works, what the needs of locals are and so on. In conclusion, based on both MyTransit and tokyosubway we can see that the technology of our chosen apps is up-to-par, if not, better. However, there are improvements, such as a clickable map, a map etc, and so on to be made.


      Analysis & Discussion
In this part of the SofA, I will try to weigh all factors presented, discuss them using some theory provided in the course, and present key-finding and conclusions.

To start off, comparing the two interfaces, they both have gone for a similar design, where speed, clarity, and simplicity are key components for this app to function with a stressed, confused, and impatient target group. This can be seen from the home-screen which immediately is ready to be used. Familiarity is a key concept for actual design decisions, where intentions are clear from the home-screen, and there is not much confusion. The user is likely to have used, or seen one of the two apps, or a similar function ( such as Eniro or Google Maps). Moreover, the apps do not present an overflow of information because simplicity and minimalism are theories widely accepted as they way to go as not to confuse the user. Drawing from Normans Seven Stages of Execution one can say that users define a goal, which in this case is to get somewhere. They then form an intention and the designers are well aware that there must be no confusion in this step, the user must immediately know what to press, and where to press. They then specify and execute their action only to perceive and interpret  the state of world around them. Lastly, they evaluate the outcome (in this case, seeing if they arrive on time, if they took the same train as the app recommended etc.). Thus drawing both from chapter one in the book and Normans Seven Stages one must at all times avoid confusion, and inability for the user to form a goal or execute something. Thus the compositional thread, meaning how we make sense of an experience as it unfolds is very important in our case. Also, as previously mentioned the fact that users using these apps are more often out and about makes the spatio-temporal thread (the time and place of which the experience takes place) of their experience very important. Thus we can conclude that both apps have a very good design with few flaws that cause immediate confusion. This is not to say they don't have some poor design, since Res i Sthlm had poor design under the  'settings' tab, which might have frustrated the experienced and advanced user. 

Moving on, when one looks at actual design decisions in detail. One can see a a similar color-theme of blue and white. Yet again, using the concept of familiarity design decisions might have been implemented as to first off, look like each other, and moreover, to have a coherency throughout the app and SL (which has a blue and white theme as well).

Furthermore, looking at similar technology, we can see that the state of the current technology of these apps is cutting-edge or somewhere along those lines. It should also be noted that the apps have existed for several years and that comparisons are only being made now. As it pertains to design decisions and graphical displays, all apps are very standard looking and that should come as no surprise seeing as the main function of the apps is to be ready-to-use from the get-go and to display necessary information very easily.

Moreover, we can see through language choice primarily, what audiences they target, and one can assume that their target groups are mainly tourists and locals.

      Now, what impact do these apps have on SL and its customers? Well for starters, it can be noted that none of these apps are SL's own since such an app does not exist. For SL the solution to the problem of travel planning is not really theirs, in a way one could think about what the options are for traveling people. Other alternatives such as taking a cab and having your own car are expensive alternatives. Moreover SL might think the market for these apps might be considered saturated as those who need to use the app use the already existing ones. Thus they might say that those who want to travel with SL really don’t have any other options and those who need the app will use the ones already available. There is of course something to gain in improving information availability and that is: less strain on the info-centers, improved customer satisfaction, and possibly more trips due to increased awareness and satisfaction.
      Moreover, we must reason about the following aspects pertaining to future solutions:
      * Why bother? (when there are already existing solutions)
      * How can we acheive the objective? (how do we obtain a solution)
      * What are we trying to achieve? (that is different from existing solutions perhaps)

      SL's approach can be directly linked to a behavioral theory of degrees of involvement where users are engaged in different products to varying degrees depending on connection with the product. Furthermore we must use the definition of 'needs' and put it in perspective, are the needs of SL's customers prominent, and how pressing are the matters. I for one, sense a lack of personal involvement and care about whether or not SL has an official app or not, even though it might show benefits. Moreover, a common flaw in our thinking is to stick with something that works, and that is most likely what has happened to SL, as well as an unwillingness to put money into improving a project that already exists.

      Summary

All in all, the two apps show a a clear design focused on their respective target groups. They offer a solution to a problem, and make conscious design decisions to cater to their target groups. This we can deduce by using Easton's method of identifying target groups, and for their needs we can use Normans Seven Stages to identify how the user experience is. The apps are also heavily influenced by theories of simplicity, familiarity, and minimalism. Moreover, we can conclude that the technology is very good as compared to other alternatives. Lastly in regards to what the consequences of the technology are, one can see that they clearly have an effect SL in some matters, whether that effect is positive or negative, is a matter for future research.


UPDATE 

Since my analysis was made, there have been changes made to the apps in question, and the funny thing is, the designers and SL seem to have listened to my advice.  Below is a picture of Res i Sthlms new design of their 'Settings' tab:
The design is still not perfect but it has come a long way since I commented on it. 

Moving on SL decided to release an update to their ticket-selling app. In the new update 3.0 they have included their own traveling planner, as I again suggested.


Interview & State of the Art- Mehrdad Bahador

Transcription of Interview

1.What is your name?
Per Peterson

2. How old are you?
52

3. What is your occupation?
Working as a police officer.

4. What is your hobby or what do you do on your spare time?
I enjoy playing golf on the weekends.

5. How often do you travel with this ferry?
very frequent during the summers but never during the winter.

6 .Why did you choose to go with the ferry and what was your motivation?
I get very good memories from the ferry out in Djurgården because this was where I met my wife during my youth. unfortunately we are not together anymore.

7. Sorry to hear that, Do you have any children? if so how many?
I have 3 children. 2 boys and 1 girl

8. Do you take the ferry to visit them?
No they and I live in Täby however one of my old friends lives in Djurgården so I am planning to visit him.

9. Did you use any aids to help you travel?
I only used the SL-app to check the time tables

10. Was it the official SL app or was it any other application?
*He wasn’t sure so he showed me and I confirmed that it was the official SL application

11. Why do you use the official application?
I don’t really like that application, it crashed sometimes. However, I do not have an SL-card so I use the app to buy tickets.

12. Do you use your phone to plan day to day routes/ to plan leisure travel and if you do, what do you look up?
I don't use my phone so very often. I used to use the SL booklets however my children convinced me to get an Iphone which I have been using now. I use it mostly for travel arrangements and banking.


STATE OF THE ART ANALYSIS

 
I decided to analyze different paths from and to and also take a look at the state of the SL webpage functions and restrictions. The following relevant data sources where acquired from the web. The main source of information being the SL website because they are the only provider of public transportation in Stockholm. The website Trafiklab is also an important source because of its functionality of providing APIs for developers. For SL in our case the website provides APIs containing information regarding the stations, planning your journey between point A and B and also the information about recent problems in the traffic.


The discussion regarding the SL application is also interesting because SL’s own application is only providing the function of purchasing a ticket and not giving all the information the was enlisted under the APIs. Thus this has created a gap which is filled by third party developers who have established an application providing the information of planning a trip, real time notifications of traffic issues and using the devices own GPS to locate the nearest station.
The application is provided on the App store under the name of “”Res I STHLM””.



The problem that is a common denominator for both of these applications is their non-accessible nature for tourists and foreigners. The official app is designed under the assumption that you are fluent in Swedish and also been living in Stockholm for an extended period of time. This neglects an important perceptual principle for design being that the design for the application, that the display is legible. For example the ability to change the language to English on the application was something that I did not manage to do and I assume that this is not provided. Same goes for the “Res I STHLM” which has lost the accessibility and foreign friendly aspect just by its name. Also using the abbreviate “STHLM” is confusing to elderly and people living outside of Stockholm and other areas.
An alternative to these 2 applications would be Google Maps. However, Google Maps lacks the real time update of time changes and traffic issues.

For the travel options and journey provided by SL we are required to choose two starting points. I choose Brommaplan because it is close to where I live and also T-Centralen which is the epicenter of the SL network.
Our destination is Skeppsholmen because that is the common used destination of the ferry.

The SL website suggests me the route of Brommaplan to Slussen and from there use the ferry to transport to Skeppsholmen. The same proposition is made by the “”Res I STHLM”” application.




The SL website suggests me a different route if my starting point is from T-Centralen. The route is to take the buss to Nybrogatan and from there take a shorter ferry to Skeppsholmen.
The tests prove that the SL website provides the fastest route possible.

The SL webpage is better established than the mobile application. The website provides several functionalities that I believe are very useful. The map and planner are key items.
The ability to use symbols of the different vehicles and ships available makes the accessibility easy and understandable. This shows that SL has strives to include the general population, even the elderly and handicapped, This is a correct and warranted thought hence the general population shall be included in the system for public transportation.
To give the whole picture in my analysis I must project the negative aspects of the website as well. The problem I detected was that the default language is in Swedish, this can be changed if you scroll down to the absolute bottom of the page. However, if you are an old person, a child or somebody with not much general computer use. This proves to be a problem. I would suggest SL to amend this automatically by using a pop-up for new comers to their webpage by asking them to continue in Swedish or change to English or any other major European language or even include languages such as Arabic and Somali etc. In this way they would expand their target groups and also improve customer satisfaction. Due to the recent demographical changes in the Swedish population.
They can differentiate between new website users and frequents by checking the users browsers for cookies.

Thus we can make the following conclusion that SL has a strong and diverse webpage which strives to include as many users as possible . It also incorporates the given API sources in the best way possible. The website can still improve in the aspects of language accessibility to foreign tourists and new comers to Sweden. The SL application has not included all the APIs which can be done. The application also received very low grades from users on the Appstore and the Android Market. This makes the application weaker and harder to use than the webpage. It would be interesting if SL would incorporate audio based communication for the people with visual impairments. What SL must consider is that in the new decade of technology mobile is paramount and they must improve and keep investing to improve their User-centered design as much as possible. The method of analysis of the UCD of the SL webpage can be found on a paper from Uppsala University .

Sources:

Interview & State of the Art- Dawood Rehman


Interview

The interview was carried out on the ferry and the person matched our target group, adults between 20 and 40 years old that are travelling on their leisure. The individual was a 36 year old male traveller from Germany. I began the conversation by introducing myself and then telling him that I was conducting a study for a school project and if I had his consent to interview him. He said that it was ok and you can see conversation below.

Q: Would you mind telling me your age?
A: I am 36 years old.

Q: Where are you from?
A: I am from Germany and visiting Sweden.

Q: That sounds fun, so where are you headed?
A: I am going to Vasa museum.

Q: Are you enjoying the ride with the ferry so far?
A: Yes, I like it very much. I really like the view.

Q: I’m glad you are enjoying the ride. Did you do any research before travelling with the ferry?
A: Yes I googled around and then came around SL’s website and then I bought a card.

Q: Alright. So did you time in the departure for the ferry by looking at the time tables?
A: No, I saw that the go very often and I just came here.

Q: Do you use SL’s website or any other informative resource that might aid you when travelling here in Stockholm?
A: Sometimes I use SL but I ask people a lot. But I only use SL when I am in the hotel where I have internet.

Q: Ok, so I guess the same applies for your phone, you can’t just pick it up and browse the internet?
A: Yes, I don’t use internet on my phone here in Sweden.


I ended the conversation by thanking him for his time and wished him a pleasant trip.



State of the Art Analysis

Since our traveling route is between “Slussen” and “Allmänna Gränd” Waxholmsbolaget’s website seems to be a fairly good choice for the analysis. As you can see below, Waxholmsbolaget’s website is a fairly good looking website. It definitely fullfils some of the user experience goals such as the satisfaction when it comes to the good design and the simplicity of the website. The categorization of the headers is also well chosen which makes it easy to navigate through the website. For an example, one can easily click on the header “RESA” and find out more about tickets and prices and take a look at the time tables or just simply click on the header “OM WAXHOLMSBOLAGET” and find out more information about Waxholmsbolaget. This clearly points out that the website gives a good perception because the presented information is readily perceived in the way it was intended. The website also uses interface metaphors to make use of known action to lead the user to new actions. For an example, the British flag is used to alert the non-Swedish speaking user which will automatically press on the flag because the information that he is currently seeing in Swedish is not understandable for the user. Another example would be the picture of an ear which you can see at the top of the web page. In addition to all this Waxholmsbolaget even have a cooperation with SL and by a simple click you will be redirected to SL’s website in case you need to combine several of the traveling options, bus, boat and train.


However, all of the information written and provided is in Swedish except for the “VISITOR” header. The statements made in the paragraph above about the categorization of the headers being good which makes it easy to navigate through the website and the fact that the website provides a good perception are only valid for the Swedish speaking user. Picking English as a reading language is not an option however they are still providing information in English under the visitor section. This tells us that Waxholmsbolaget want their target group to be wider than just the Swedish people but they are not putting in the effort to make the necessary changes to the website. They have apparently not given much thought to the problem space that rises when they are just trying to make a quick fix by making a visitor section instead of giving an alternative to change the whole website’s reading language into English. For an example, the minibox on the main page where you can enter the date and the destination you want to travel between will probably not be used by visitors since they don’t understand the information because it is presented in Swedish. Even though there is a visitor section the orientation of getting the same service is quite different. Another example is that the information about the fact that you have to buy the tickets for “Djurgården ferry” from SL’s website was very clear in the Swedish section. All you had to do was to click on the header “RESA” and then click on “Om Djurgårdsfärjan”. However there is no such information about “Djurgården ferry” provided in English. Even if you search on “Djurgården ferry” in the search bar at the top of the website no information will be provided since none exist. One can easily say that that the information provided for the non-Swedish speaking users is not well adapted to the intended users and as a result the website is not easy to use and lacks in usability.

If you click and place your cursor on the “Visitor” header with the British flag on it you will be redirected to the visitor section a drop-down menu will be presented in English (see figure 1 below). Waxholmsbolaget’s boats can take you to various destinations in the archipelago. If that is what you are interested in you can click on “Archipelago boat services”. They also provide information about different destinations and day trips in the archipelago (see figure 2 below). If you want to find out more about Waxholmsbolaget or get some more useful information you can click on “About Waxholmsbolaget” or “Useful Information” respectively. One thing that I think is very good is the way that they present the information about the various day trips in the archipelago by using google maps. Using a popular tool such as Google Maps increases the reliability of the data (see figure 3 below). Furthermore, one can easily find out the cost of the tickets and the timetables under the visitor section. At least the information presented about the tickets and timetables was just as clear as it was in the Swedish section of the website.


Figure 2: http://www.waxholmsbolaget.se/visitor/archipelago-traffic/destinations-and-day-trips/


Figure 3: http://www.waxholmsbolaget.com/visitor/resa/resmal/grinda/

I think that Waxholmsbolaget’s website serves its overall functionality when it comes to planning your travel with boat. The website’s usability is however somewhat limited. The Swedish section fullfils some of the usability goals such as memorability and learnability because it is easy to navigate and understand the website however this is not true for the English section. Especially if you are trying to find information about "Djurgården ferry" which is a natural thing to do since most of us will probably think that if they are handling the boat services they are probably handling the ferry services as well. So, the extent to which a specified user can use the product to achieve specified goals with effectivenessefficiency and satisfaction in a given context of use is not very satisfactory if we take their whole target group into account. A big part of the problem is caused by the fact that they are not putting in the effort to make the website easy to use for the visitors who do not understand Swedish. Furthermore there is another problem and that is based upon the fact that SL handles a big part of the public transportation in Stockholm. Because if you want to travel with Djurgården ferry you have to buy the tickets from SL because it is a part of SL-traffic. However I still think that they should at least be able to provide the information in good manner which they are doing in the Swedish section. Why they are neglecting this information in the visitor section is a mystery. Waxholmsbolaget definitely have some changes they should make. For instance, they should make the website well adapted to the intended user, not just the Swedish people but also visitors from other countries since they are included in their target group. While the graphical design is good the overall interaction design of the website is not so good and needs to be improved so that the website can be used with ease and interacts nicely with the user.